Universal Game Pilot preview

First UE5 AI Plugin that Implements Gameplay Features

A powerful Unreal Engine 5 plugin that implement gameplay features for you across Blueprints, Anim Blueprints, Widgets, Inputs, Materials, Data assets, Motion matching with just a single prompt.

Get On FABs

Power your UE5 with universal game pilot

Universal Autopilot preview

Implement & Test Any Feature Simultaneously

Jetpack feature preview

"Add jetpack ability to the Mover Character, when Gamepad Face Button Left is held, slowly propels character 50 ft above ground. Use motion matching. Test it with Mover character. fly around and zig zig around for 20 seconds"

Directional dodge feature preview

"Using the stairs animation add a new Motion Matching so the Mover Characters plays those animations when climbing stairs."

Directional dodge feature preview

"Add a directional dodge roll to the mover character on Left Alt. Choose forward, backward, left, or right based on movement input. Playtest all four directions"

Workflow

How it works?

01

Install UAP and connect Unreal

Get the plugin on Fab, add it to your Unreal Engine project, and launch UAP (Universal Game Pilot). It uses your existing OpenAI subscription. In seconds, It connects to your editor & understands your live project context.

02

Ask for what you want

Describe a feature, fix, or test. Whether you’re working on Blueprints, input, animation, motion matching, materials, widgets, or gameplay systems, UAP turns your request into real project changes completely handsfree.

03

Review, Apply, Playtest

See exactly what’s changing before anything is committed with UAP's built in node graph & material render preview, it can even playtest in editor to validate the result with gameplay playback, bp debugging, end-to-end testing.

Prompt: Recreate the Iconic Nvidia green loading spinner.

Features

Powerful features built for developers

Project Scanner

Learn Everything about Any Project. Find bug fixes. Replicate any asset. Intelligently Migrate Assets. Combine Assets. Copy Any Feature.

Create Any Feature

From sophisticated AI using state trees to extending motion matching animations to your game character to gameplay abilities & feature to high quality ui & menus

Self Improvement Playtest

Ask UAP To Implement a Gameplay Feature or Material and to test for verification, it will recursively self improve until the feature is fully functional. This is a first for 3D.

Pay once, use forever

One-time purchase. Lifetime access. No subscriptions.

Universal Game Pilot

Create. Edit. Test
  • All Blueprints Types
  • Editor Ultility & UMG Widget
  • AAA Quality Material UIs
  • AAA Quality PBR Materials
  • Input Assets
  • AI StateTree & Behavioral Tree
  • Curve Assets
  • Data Assets
  • Render Target
  • Control Rigs

Some Common FAQ's

Get answers to your questions and learn about our product